Precipitation 3 is one of a series of musical compositions written for 26 clock chimes as part of the sound art installation, Aqua•litative. With my Precipitation series, I treat the electromechanical structure as musical instrument, navigating through sound with the syntactical construction of code. Compositions played by the sculpture evoke precipitation data of California weather stations by cycling through bits of its data. These cycles create emergent sonic patterns in a continuously evolving play between density and rhythm. Movement flows as collapsing waves, additively striking a cybernetic balance between natural order and mechanic motion.
Aqua•litative is a kinetic installation that renders multiple data sets of California’s water history into a physical experience. The work correlates natural factors contributing to California’s water shortages, outlining the serpentine narrative of water through the translation of data into kinetic movement and acoustic sound.
(sub)Urban Projections Film Festival wanted to include live projection bombing in downtown Eugene, OR, and I was commissioned to create an interactive installation that allows a user to paint graffiti upon any projected surface. The human interface uses TouchOSC on an iPad or iPhone, which drives my graffiti computer software. The work was presented each night of the (sub)Urban Projections festival: Nov. 9, 16, 23; 2011, the WhiteBox gallery in Portland, OR Dec. 10, 2011, and the second (sub)Urban Projections festival: Nov. 7, 11, 14 2012.
Commissioned for the 2011 Fringe Festival, The Goddess Re:membered is a site specific work and multimedia response to The Goddess, a classic Chinese silent film from 1934. The interactive installation is for video projection, IR camera, Max/MSP and Isadora software. Through public interactions of users inside the space, clues to distant memories are revealed through the triggering of color, sound, and video masks.
Interactive Mirror is a public installation for USB camera, video display, and Isadora software. By altering user experience through real-time video effects mirrored upon a video display, the work enables users to play within an interactive environment.
Boxed is a sound installation about the journeys of shipping cardboard boxes. The work includes seven vignettes, or rather “boxes,” that utilize sounds of packing & shipping cardboard freight as source material. Projected from inside a box, the work fills a perceptual empty container as one listens from within this box to other boxes undergoing various journeys.
+ Read the entire Artist Statement.