Category Archives: Intermedia

Max/MSP/Jitter Abstractions

Below are just some of the documented resources I’ve made for Max/MSP. Hopefully these Max abstractions help save you time within this wonderful programming environment.

Jitter matrix grid – creates a grid of any size columns and rows (stored inside a coll) for controlling a Jitter matrix.

Tempo Control – interface for controlling tempo in Max. User can control tempo with bpm or millisecond. Includes a tap tempo.

drop folder – dropping a folder of files will automatically place files into a umenu object. Great for buffer/groove objects.

for loop – performs an arithmetic ‘for loop’ in Max/MSP. Sometimes line programming can be much easier than graphical.

data as table – displays data in a table as it is received, so you can graphically see the values of incoming data over the course of time.

MIDI Drum umenu – standard channel 10 MIDI drums list saved conveniently into a umenu (culled from Apple’s basic MIDI synthesizer)

MIDI Control – modular design for controlling MIDI volume, program changes, and makenote in Max. Each function is inside its own patcher object.

toggle message – toggles input of any message (number, message, bang) between two outputs.

modulo bang – user controls up/down integer count with modulo control when only bangs are available.

Vietnam War Sound Memorial

The Sound Memorial for the Veterans of the Vietnam War is a six-hour long composition, a reading of the names of the service members who died during the Vietnam War. The Sound Memorial is a fixed media work performed as an eight-speaker installation and is composed from 210+ voices and over 200 hours of recording. The memorial resurrects the service member’s names by propagating them within a defined space, allowing the name to reverberate within a room and take on a whole new life. The first audio excerpt is “Height of the War;” the movement attempts to capture the magnitude of American service members killed in action over the course of several months in 1968. Following this movement is the rest of the piece, playing sequentially from the beginning.

+ Download the score.

+ Project Site